Avogadro Gets Some Sweet POV-Ray Goodness

It has been a while since I last posted about progress with Avogadro. I have been doing a lot of under the hood improvements which has been really frustrating at times and hard to blog about. Hey I just spent all day refactoring the Painter base class and everything still works the same as it did before! At last I have some real output and have just committed the code to the repository.

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